Hi everyone, my name is

Jesús Noland

I'm a Creative Software Engineer

Jesús Noland

About Me

I am a seasoned software engineer based in Los Angeles with a robust portfolio spanning multiple successful projects. With a passion for creating intuitive and efficient applications, I specialize in developing software solutions that enhance user experience and streamline operations. My expertise in Python, NodeJS, and Unity and other modern technologies has enabled me to deliver high-quality products tailored to client needs. My commitment to continuous learning and adaptation is evident in every project I undertake. Whether working on solo projects or collaborating in team environments, I consistently aim to push the boundaries of what is possible with software, striving to make a significant impact through my work.

Skills

Experience

Senior Software Engineer

BookClub

July 2023 - January 2024

  • Wrote code in Javascript and deployed as a microservice to integrate a book distillation engine into the software platform (SaaS) using OpenAI's Embeddings and Chat models.
  • Wrote Typescript API endpoints deployed to AWS Lambdas behind API Gateway, while tracking service performance through AWS CloudWatch.
  • Led integration of SSO into our premiere product on the client side and server side as the project lead for an enterprise customer.
  • Senior Software Engineer

    FlickPlay

    January 2022 - October 2022

  • Engineered and successfully deployed a suite of scalable microservices to Google Cloud, leveraging containerization with Node.js, Python, and MongoDB.
  • Senior Software Engineer

    Verys

    September 2018 - December 2021

  • Created backend software as a consultant for Zenimax and First American. I worked primarily in Python, Flask, Golang, gRPC, AWS, Terraform, DynamoDB, RDS, Lambda, ECS.
  • Served as a mentor to the engineers on my team and reviewed code in a lead role for our client First American.
  • Developed scalable backend services for the Identity team, improving player experience and reducing server crashes.
  • Full Stack Developer

    EON Reality

    May 2017 - September 2018

  • Engineered and successfully deployed a Python/Django web app that supported an AR platform using PostgreSQL.
  • Full Stack Web Developer

    B&K Precision Corporation

    November 2015 - May 2017

  • Developed and maintained web applications using HTML, CSS, JavaScript, PHP, and Python.
  • Junior Software Engineer

    Metronome Software

    June 2012 - October 2015

  • Contributed code daily towards large scale projects within a team in an agile and analytical software development environment.
  • Utilized C++/Java/Python/Javascript in a Linux Environment to build scalable data models in an object database, greatly increasing accuracy and transparency of compliance processes.
  • My Projects

    You Versus Me

    A web app for tracking games won and lost against friends. Built with Python Flask and Javascript. (2024)

    Fat Roll

    Fat Roll

    Fat Roll a mobile game on iOS and Android, built in Unity. (2022)

    Fat Roll